![]() Menance! The Hermit Who Listens to Wishes Occult Special: True Horrors of the School (rotates through different objects) Name of Occult Phenomenon: "Seven Mysteries of the School" Kai Last Word: *There's a shrine maiden in the gap!* Occult Special: "Gap of the Great Hakurei Boundary" Gap woman is an urban legend already in existence in Edo era, which Yukari is partially based on, about a woman in red watching people through a gap. Mystery! The Shrine Maiden of Kekkai (Boundaries) Lunar Capital: Reduces bullet speed (some are not affected) Hell Valley : Turns the bottom of the screen into a damage zone characters are harder to see.ħ. Nazca Ground Painting: Each time one touches the Occult Ball, one's stamina and Spell Gauge will be restored.Ħ. Yomotsu Hirasaka: Reduces stamina the closer one is to the stage center all damage incurred during the effect period disappears when it endsĥ. Babel Tower: When touching the Occult Ball, the Ball can be used to attack the opponentĤ. Stonehenge: The playfield becomes gradually narrower.ģ. The Pyramids: Both side's Occult Specials are at maximum power.Ģ. Mystery Spot: similar to weather, these are the effects caused by the Occult Ball.ġ. Kai Last Word: The "kai" here can be translated as "strange", "weird", "bizarre", "abnormal", etc. There is a new "Fast-talk Declaration" system, which costs one Spell Gauge to interrupt the current action and declare your spell card, by pressing Spell button rapidly twice. But since the dash is not limited, you can make a zig-zag movement.Įach character has an Occult Special, released when possessing at least one Occult Ball by holding Special button. Unless you use the flight button, jumping in the upper or lower part is not possible. And since you cannot jump, it can't be braked(you can't stop the fall to the middle line). You also cannot jump unless you're in the middleĭashing will force you towards the middle. ![]() The dash will be different depending on your latitude. You cannot move upward and downward while dashing, instead pressing them will make you jump You can still "jump" up and down even if you're in the upper or lower part You can maintain the same latitude while dashing. The dash is the same, whether you're in the upper, middle, or lower part You can move upward and downward while dashing Movement system comparison by Ninniku, an artist and top-ranking Suwako player, with translation by monhan: Z - Melee X - Shoot C - Special A - Spell S - Flight. Research: some sources of Rinnosuke's posters. The demo version will feature some characters and the beginning of the Story Mode. ![]() Wasn't this used to be Yukari's attack in SWR? The wooden strips shooting out of the gap are sotoba, Japanese grave markers. Some say the time clock somewhat resembles the Dragon Radar, in keeping with the Dragon Ball reference. The jewels under the time countdown should be the "Occult Balls" mentioned in the Digi Game Expo flyer. The building to the left was not there in Kourindou's previous appearances. A display device supporting the 1280x720 resolution Ī screenshot from the official blog shows a fight in front of Kourindou: (Unfortunately, due to some sort of IP blocking mechanism, you may need to access the site via a proxy if you are from China, Korea or Southeast Asia.) Thus the title can be understood as "Oriental Record of Deep Mysteries" or "Oriental Record of Deep Secrets". It is a pun on 神秘 "mysterious occult", with the kanji 深 "deep" replacing the kanji 神 "divine mystical", leaving the kanji 秘 "secret hidden". The main title is probably pronounced " Touhou Shinhiroku". It will be a sequel to 2013's Touhou Shinkirou ~ Hopeless Masquerade. The game's title is: 東方深秘録 ~ Urban Legend in Limbo. A demo version of the game will be released at Twilight Frontier's booth シ-29a at Comiket 87 (Dec 29). It is another collaboration between Team Shanghai Alice and Twilight Frontier.
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